Bet you can't guess what has been announced recently at Capcom's Captivate '10 event in Hawaii from the headline? Well if not, let me tell you. Although I had heard about this from an unnamed source back in Christmas last year and that Capcom were keeping it under wraps so that it wouldn't take the heat off of SUper Street Fighter IV it is nice to have this finally confirmed by good old Capcom themselves.
Although only few details have been released so far we can certainly look forward to a stellar installment of the Marvel and Capcom crossover series!
Oh yeah, there is also some trailer doing the rounds apparently. Something that showcases what's to come or something? Ah, there we go below this text right here. Have a look and see what you think.
All I can say is looking good. Now show some gameplay and that'll be even better. I want Frank West telling Spiderman he's covered wars y'know?
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20/04/2010
17/04/2010
Super Street Fighter IV preview event at Manchester HMV Gamerbase report
A sunny day in Manchester beckons the excitement ahead as HMV Gamerbase throws a preview event for the release of Super Street Fighter IV where players could come and play the new game and try old and new characters alike in the latest rendition of Street Fighter.
The day kicked off at 9:00am and many seasoned and interested players were present with their fightsticks on hand to try their skills out against each other. Gamerbase Manchester had arranged 10 casual setups for play through the day as well as 4 main big screen setups where the main of the tournament unfolded, one where entrants could only use the new characters introduced in SSFIV. There was even a project showcasing some of the matches on the back wall of the room and with the sound pumped up made for an interesting and exciting occasion.
The new characters only tournament certainly placed players on an even playing field as none of the participants at today's event have been privy to the game (except those who may have attended the London event earlier in the month) and so it would come down to a true test of skill to see who could emerge victorious today. Capcom were also kind enough to donate additional prizes to the cash pot that would be split between the top 16 players in the tournament and would add to the overall excitement of the day itself.
Those who had registered for the tournament were put into 1 of 8 groups and played each player in the group, accruing points for wins and the top 4 of each group would go through to the next round. Although I was lucky enough to get through the heats (I came 2nd in my group) I was beaten in the 2nd round (by a very decent Makoto player I must add) but by that time I had been playing for about 6 hours against various other players. Characters that appeared to rise to the top of the new characters were Cody, T. Hawk and Deejay. Cody priority, tricks and all around flexibility make him a dangerous entry to the roster. T. Hawk is like neo-Zangief with just as much range, priority and some nice and quick rising and diving moves for added flavour. Deejay doesn't seem to have much priority but he has many tricks and decent combos at his disposal, plus the guy who won the tournament (player name shinji) used Deejay, so y'know? Of course the other charters were used in varying measures too but I did not see a lot of Hakan used by players today. Maybe he is seen as the new Dan? I think he has hidden potential though.
It was also nice on the casual setups to see the tweaks to the old characters as well. I played with Bison, Guile, Zangief, Gen, Fei Long and Abel. Each of those characters has had suitable tweaks that make them still relevant in SSFIV. For example, Bison can still to jumping medium punch x 2 on an aerial opponent, then catch them with his Ultra II to get some filthy damage. Guile 2nd Ultra comes out super quick and thankfully has good priority. Zangief's 2nd Ultra is 720 & 3 x kick in mid-air so you've got to be dexterous if you want to FADC a closeline into that. Gen has 2 additional supers and Ultras now which makes him even more formidable than before to play with. Fei Long's 2nd Ultra is useful for punishing overambitious opponents but only counters certain attacks? Seemed only half useful and like previous reports a little disappointing to be honest but maybe players will find better uses for it post release. Finally Abel's 2nd Ultra has him dash forward really quickly and can also take a hit (like a focus attack) so will be really good either when cornered or catching an opponent off guard even. I also saw other players use old characters with their new tweaks and they look just as formidable as the new entrants.
All in all the preview play day turned out to be really enjoyable and I will certainly attend again when they hold a future tournament. I might even have got my own stick by then. If they can have half X-Box 360, half PS3 next time that'd be cool too as I don't think I have £300 spare to be a stick for both consoles (maybe I should have won today's tournament though!) Definitely worth the trip!
The day kicked off at 9:00am and many seasoned and interested players were present with their fightsticks on hand to try their skills out against each other. Gamerbase Manchester had arranged 10 casual setups for play through the day as well as 4 main big screen setups where the main of the tournament unfolded, one where entrants could only use the new characters introduced in SSFIV. There was even a project showcasing some of the matches on the back wall of the room and with the sound pumped up made for an interesting and exciting occasion.
The new characters only tournament certainly placed players on an even playing field as none of the participants at today's event have been privy to the game (except those who may have attended the London event earlier in the month) and so it would come down to a true test of skill to see who could emerge victorious today. Capcom were also kind enough to donate additional prizes to the cash pot that would be split between the top 16 players in the tournament and would add to the overall excitement of the day itself.
Those who had registered for the tournament were put into 1 of 8 groups and played each player in the group, accruing points for wins and the top 4 of each group would go through to the next round. Although I was lucky enough to get through the heats (I came 2nd in my group) I was beaten in the 2nd round (by a very decent Makoto player I must add) but by that time I had been playing for about 6 hours against various other players. Characters that appeared to rise to the top of the new characters were Cody, T. Hawk and Deejay. Cody priority, tricks and all around flexibility make him a dangerous entry to the roster. T. Hawk is like neo-Zangief with just as much range, priority and some nice and quick rising and diving moves for added flavour. Deejay doesn't seem to have much priority but he has many tricks and decent combos at his disposal, plus the guy who won the tournament (player name shinji) used Deejay, so y'know? Of course the other charters were used in varying measures too but I did not see a lot of Hakan used by players today. Maybe he is seen as the new Dan? I think he has hidden potential though.
It was also nice on the casual setups to see the tweaks to the old characters as well. I played with Bison, Guile, Zangief, Gen, Fei Long and Abel. Each of those characters has had suitable tweaks that make them still relevant in SSFIV. For example, Bison can still to jumping medium punch x 2 on an aerial opponent, then catch them with his Ultra II to get some filthy damage. Guile 2nd Ultra comes out super quick and thankfully has good priority. Zangief's 2nd Ultra is 720 & 3 x kick in mid-air so you've got to be dexterous if you want to FADC a closeline into that. Gen has 2 additional supers and Ultras now which makes him even more formidable than before to play with. Fei Long's 2nd Ultra is useful for punishing overambitious opponents but only counters certain attacks? Seemed only half useful and like previous reports a little disappointing to be honest but maybe players will find better uses for it post release. Finally Abel's 2nd Ultra has him dash forward really quickly and can also take a hit (like a focus attack) so will be really good either when cornered or catching an opponent off guard even. I also saw other players use old characters with their new tweaks and they look just as formidable as the new entrants.
All in all the preview play day turned out to be really enjoyable and I will certainly attend again when they hold a future tournament. I might even have got my own stick by then. If they can have half X-Box 360, half PS3 next time that'd be cool too as I don't think I have £300 spare to be a stick for both consoles (maybe I should have won today's tournament though!) Definitely worth the trip!
14/04/2010
Motion sensing SFIV could be a possibility
In a recent interview with website Videogamer.com Yoshinori Ono has said that it could be possible in the future that they will make a Street Fighter that utilises motion sensing controls.
An excerpt from the interview reads:
"I've been interested in motion-sensing for a while, ever since Wii was launched," Ono told VideoGamer.com at a recent preview event in London.
"But I don't think it fits the way Street Fighter is played at the moment. It does broaden the appeal to casual users simply because of the instinctive controls, but it just doesn't quite fit an intricately balanced game such as Street Fighter.
"Now, there is a possibility of doing something called Street Fighter Fit, or Street Fighter Exercise, that is more suited for motion-sensing games, but that would obviously be a slightly different-themed game."
It would certainly be both interesting and funny if and when people are perrforming shoryuken, sonic boom and spinning piledriver movements with motion controls. ONly time will tell.
Thanks to Eventhubs.com for the original post.
An excerpt from the interview reads:
"I've been interested in motion-sensing for a while, ever since Wii was launched," Ono told VideoGamer.com at a recent preview event in London.
"But I don't think it fits the way Street Fighter is played at the moment. It does broaden the appeal to casual users simply because of the instinctive controls, but it just doesn't quite fit an intricately balanced game such as Street Fighter.
"Now, there is a possibility of doing something called Street Fighter Fit, or Street Fighter Exercise, that is more suited for motion-sensing games, but that would obviously be a slightly different-themed game."
It would certainly be both interesting and funny if and when people are perrforming shoryuken, sonic boom and spinning piledriver movements with motion controls. ONly time will tell.
Thanks to Eventhubs.com for the original post.
07/04/2010
New Super Street Fighter IV trailer wants you to buy the game, yo! AND SSFIV pre-release tournament is a go!
been really busy these last couple of weeks so sorry for keeping you eager followers waiting there. Anyway, mini-update today as I've got a lot to do today but Capcom have put out a new TV spot to promote their upcoming release of Super Street Fighter IV. Iyou're not convinced on picking it up yet it wants you to go and buy it upon release, yo yo yo yo yo!
Whether you own SFIV or not it'll certainly be worth a look when the game is relased in the UK on April 30th. Given that it will be no more than £30.00 on release is another plus in its favour as well.
On another note, Neo Empire and Gamerbase Manchester are holding a pre-release all day event for the game on Saturday April 17th. If you want to participate in the trounament (new characters only) you will need to register on HMV's Gamerbase website, otherwise just come down to have a play with thegame per-release and have a laugh.
More information can be found HERE (thanks to Neo Empire)
To any of you who go, see you there next Saturday.
Whether you own SFIV or not it'll certainly be worth a look when the game is relased in the UK on April 30th. Given that it will be no more than £30.00 on release is another plus in its favour as well.
On another note, Neo Empire and Gamerbase Manchester are holding a pre-release all day event for the game on Saturday April 17th. If you want to participate in the trounament (new characters only) you will need to register on HMV's Gamerbase website, otherwise just come down to have a play with thegame per-release and have a laugh.
More information can be found HERE (thanks to Neo Empire)
To any of you who go, see you there next Saturday.
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